macOS Universal Binaries¶
GoReleaser can create macOS Universal Binaries - also known as Fat Binaries. Those binaries are in a special format that contains both arm64
and amd64
executables in a single file.
Here's how to use it:
# .goreleaser.yaml
universal_binaries:
-
# ID of resulting universal binary.
#
# Defaults to the project name.
id: foo
# IDs to use to filter the built binaries.
#
# Defaults to the `id` field.
# Since: v1.3.
ids:
- build1
- build2
# Universal binary name template.
#
# You will want to change this if you have multiple builds!
#
# Defaults to '{{ .ProjectName }}'
name_template: '{{.ProjectName}}_{{.Version}}'
# Whether to remove the previous single-arch binaries from the artifact list.
# If left as false, your end release might have both several macOS archives:
# amd64, arm64 and all.
#
# Defaults to false.
replace: true
# Hooks can be used to customize the final binary,
# for example, to run generators.
# Those fields allow templates.
#
# Default is both hooks empty.
hooks:
pre: rice embed-go
post: ./script.sh {{ .Path }}
Tip
Learn more about the name template engine.
For more info about hooks, see the build section.
The minimal configuration for most setups would look like this:
# .goreleaser.yml
universal_binaries:
- replace: true
That config will join your default build macOS binaries into an Universal Binary, removing the single-arch binaries from the artifact list.
From there, the Arch
template variable for this file will be all
. You can use the Go template engine to remove it if you'd like.
Warning
You'll want to change name_template
for each id
you add in universal binaries, otherwise they'll have the same name.
Example:
universal_binaries:
- id: foo
name_template: bin1
- id: bar
name_template: bin2
Naming templates¶
Most fields that support templating will also support the following build details:
Key | Description |
---|---|
.Os | GOOS , always darwin |
.Arch | GOARCH , always all |
.Arm | GOARM , always empty |
.Ext | Extension, always empty |
.Target | Build target, always darwin_all |
.Path | The binary path |
.Name | The binary name |
Tip
Notice that .Path
and .Name
will only be available after they are evaluated, so they are mostly only useful in the post
hooks.